Server maintenance, status

Hello, Some of you may have noticed a tweet I sent yesterday about a large server maintenance, here some details… Actually, this is much more than a maintenance, it’s a full migration of a batch of websites and applications (partially listed at the end of this entry) I was forced to perform in emergency because […]

Poseidon Tools, New version (0.78.7)

Today is again a patch day! Thanks to your feedback on the last release candidates, I was able to fix most of the issues and even to make two additions  Since, it’s more a fix than a release (as states the version number), no need to write a wall of text about it, so, enjoy […]

Cold War Rearmed² v1.0 released!

I wanted to share an important announcement W0lle posted on the CwR² website! I’d like to say: Enjoy!   It took longer than expected, but here it finally is. This Modification is the result of around 5 years of development and thousands of hours spent by countless people working on this Project in their spare free […]

Poseidon Tools dev update (0.71.1786) – Community Updater, fixes…

Second release of Poseidon Tools development branch! This development update should be the latest before the next stable release (0.72). As usual, there are some fixed issues like the performance problem caused by the bracket highlighter and some other minor issues. Regarding the additions, more the common update of functions and commands, Poseidon Tools continues its […]

Poseidon Tools development version 0.71 – Fixes

Today is a special day! This is the very first time of a public release of a development version ! Like I already announced it in the last news, pair version numbers are public releases, and impairs are internal or development version, so here we go for the version development release version 0.71 rev 1526. It’s mostly […]

Poseidon Tools version: 0.70 – Privatize, auto indent, fixes…

Today…. It’s patch day! As usual this update adds the auto completion and highlighter for latest Arma 3 version (pre 1.26) but not only. The first addition has been requested many times since a while, this is a command (ctrl+e, ctrl+p) to generate the “private” statement, based on the text selected. For those who were […]

Armaholic recherche des partenaires

Ce billet a valeur d’annonce, Armaholic cherche un ou plusieurs partenaires pour son infrastructure. Armaholic est l’une des plus grandes (si n’est pas la plus grande)  structures autour des jeux de Bohemia Interactive Studio. Existant depuis 2006, et avec une croissance exponentielle… C’est timidement que tout à commencé avec une première année à 440 000 […]

Générer un effet de feu sur Arma 2

Sur “ArmA 2”, pas mal de level designer en herbe se demandent comment générer un effet de feu dans un niveau, voici une solution clé en main. D’abord, le fichier de script, nommé fx.fire.sqf :

Notre script créé, la suite est on ne peut plus simple, il suffit d’ajouter le code suivant dans l’init […]

New Projet RvIDE

Nouvelle année, nouveau “Bébé”. Le projet est “simplement” un environnement de développement pour le dev autour du moteur Real Virtuality (produit par Bohemia Interactive Studio) prenant en charge la version 3 (ArmA 2 (pc) et Take On Helicopters (pc)) et une préparation de la prise en charge de la prochaine version du moteur :-) Concernant la […]