Poseidon Tools

This is a complete script tool suite Bohemia Interactive’s game engine used in ARMA II and ARMA 3. Poseidon Tools supports all text files (Scripts & configs) used by the Real Virtuality. It includes:

Initially, this project was named “BI PTE” (BI Plain Text Editor) and was renamed Poseidon Tools when it was publicly released, in august 2013. So, the name, Poseidon Tools, is a tribute to the very first version of the Real Virtuality engine, “Poseidon“, which is the base of all the Arma series.

For latest news and update, take a look at the forum or the news.

Key Features

  • Project management
  • Instant Project Switch
  • Distraction Free Mode and full screen
  • Split Editing (Can display up to four file on the same screen)
  • Auto Completion (based on commands and existing text in the file)
  • Current and parent brackets highlight
  • Persistent sessions
  • Snippets (eg: file header, control structures, game functions etc…)
  • Syntax highlighter (for SQF (from ofp to arma 3), SQM, HPP, CPP, EXT…)
  • Full support of SQF & SQS, XML, Cpp, CFG, RPT
  • Can open RPT from the menu (Arma 3, Arma 3 diagnostic, Arma 2…)
  • Can open SQM, BIEDI with Arma 3
  • Magic key F8
  • File diff
  • Support of Mikero Tools
  • Support of Arma 3 Tools
  • Refresh the opened files everytime you get back to it
  • Macro creation
  • Documentation link
  • and so on…

Notes

   

*noncontractual picture

Author

  • Tom_48_97

Thanks

  • Sublime Text devs, JonBons, Yourry, RawLine, Arma3.fr, Bohemia Interactive, The community, Arma2-wiki.fr, Armaholic, Arto, Tigerforce, Colin T.A. Gray, Will Bond, Lord, Noubernou, Mikero…

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