Hello, Some of you may have noticed a tweet I sent yesterday about a large server maintenance, here some details… Actually, this is much more than a maintenance, it’s a full migration of a batch of websites and applications (partially listed at the end of this entry) I was forced to perform in emergency because […]
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Today is again a patch day! Thanks to your feedback on the last release candidates, I was able to fix most of the issues and even to make two additions Since, it’s more a fix than a release (as states the version number), no need to write a wall of text about it, so, enjoy […]
Some of you may know that I’m still active in the community, among others, Armaholic & the CFr-Arma, well known as arma3.fr (hereafter – CFr) as System Administrator & developer. Everyone (at least, almost) knows ArmaHolic, but fact is less people knows that these 2 past years, the CFr was hosting almost all file mirrors. Because of a lack […]
Stable release of Poseidon Tools today. No need to write additional text, past announcements (dev version) are here: Poseidon Tools development version 0.71 – Fixes Poseidon Tools dev update (0.71.1786) – Community Updater, fixes… As usual, feedback is appreciate (preferably on this thread), thanks! This is not an official tool, you bear the risk. In case […]
I wanted to share an important announcement W0lle posted on the CwR² website! I’d like to say: Enjoy! It took longer than expected, but here it finally is. This Modification is the result of around 5 years of development and thousands of hours spent by countless people working on this Project in their spare free […]
Second release of Poseidon Tools development branch! This development update should be the latest before the next stable release (0.72). As usual, there are some fixed issues like the performance problem caused by the bracket highlighter and some other minor issues. Regarding the additions, more the common update of functions and commands, Poseidon Tools continues its […]
Today is a special day! This is the very first time of a public release of a development version ! Like I already announced it in the last news, pair version numbers are public releases, and impairs are internal or development version, so here we go for the version development release version 0.71 rev 1526. It’s mostly […]
Ce billet a valeur d’annonce, Armaholic cherche un ou plusieurs partenaires pour son infrastructure. Armaholic est l’une des plus grandes (si n’est pas la plus grande)  structures autour des jeux de Bohemia Interactive Studio. Existant depuis 2006, et avec une croissance exponentielle… C’est timidement que tout Ă commencĂ© avec une première annĂ©e Ă 440 000 […]
Nouvelle annĂ©e, nouveau “BĂ©bĂ©”. Le projet est “simplement” un environnement de dĂ©veloppement pour le dev autour du moteur Real Virtuality (produit par Bohemia Interactive Studio) prenant en charge la version 3 (ArmA 2 (pc) et Take On Helicopters (pc)) et une prĂ©paration de la prise en charge de la prochaine version du moteur :-) Concernant la […]
Il s’agit des principales base (Ă©quivalences) entre le SQS et le SQF puisque le SQS a Ă©tĂ© dĂ©clarĂ© obsolète ! Nota : J’avais jamais cliquĂ© “publier”, il est donc dans les cartons depuis 08/10/2010, dĂ©solĂ© :)